AI Insights · Timothy · April 2025
Top Boat Games on iOS in Europe Q1 2025
Explore the performance trends of the top 5 boat games on iOS in Europe during Q1 2025, based on Sensor Tower data.
In the first quarter of 2025, the top boat games on the iOS platform in Europe showcased varying trends in downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.
My Cruise by EYEWIND LIMITED saw its weekly revenue peak at approximately $5.8K in early March. Downloads peaked at 27.3K in mid-January, with a gradual decline to 16.5K by the end of March. Active users remained relatively stable, peaking at 163.1K in late January.
Submarine Jump! from Kwalee Ltd experienced a notable increase in revenue, reaching $306 in mid-March. Downloads fluctuated, peaking at 11.6K in late February. Active users showed a downward trend, starting at 24.7K and ending at 9.1K.
Ship Simulator: Boat Game by Azur Interactive Games Limited had a steady revenue flow, with a high of $521 in late February. Downloads spiked at 15.1K in early February, while active users peaked at 51.2K in mid-February.
Cruise World! from Supercent, Inc. showed a relatively stable performance, with revenue peaking at $131 in early February. Downloads started at 15.2K in late December, dropping to 3.5K by the end of March. Active users gradually increased, reaching 42.6K by the quarter's end.
Linked Boat Trip by RIVER VALLEY CHILD DEVELOPMENT SERVICES, INC. focused solely on downloads, which peaked at 10.6K in mid-February, before declining to 394 by mid-March.
These insights reflect the diverse performance of boat games across Europe, with each app showing unique trends in user engagement and revenue generation. For more detailed analytics, visit Sensor Tower.